This game tries to answer the question: can someone make a Star Fox game in 3 hours? The answer is: probably not. But this is a start! Made for Trijam 85

Programming, 3d models, SFX: lopar

Cover image: @michaelfirman

Engine: godot

Controls:

Left stick/WASD: move

Space/A/B: pew pew shoot

If I had a fourth (or fifth hour), I would have wanted to:

  • Make the aiming much nicer
  • Have the enemies actually move in some way or shoot at the player
  • Add some terrain as well as better limits for the player's ship motion

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