Dicebear
Dicebear needs to get rolling home! Help him get there despite the dicey puzzles left by the walruses (they are huge jerks).
Made in under 48 hours for GMTK 2022, theme: Roll of the Dice
I took the rolling theme rather literally here, and ended up making a short Sokoban-style game with a tiny bit of story added. The main twist from Sokoban is that some of the dice blocks have to be rolled to specific allowed numbers to pass through the rooms.
Controls
WASD / Arrow keys
You can reload the current level by clicking the button in the top-left.
Credits
Programming/Music/Levels/Art/SFX - lopar (me!)
Itch banner art: Michael Firman
Built with Godot
3D Assets made in Blender
Music made in Renoise
SFX generated using JSFXR and GDFXR
UI icons from Game Icons used under CC-BY 3.0
Font: Raleway, used under the Open Font License
If I had more time...
I would have loved to:
- Spend more time developing interesting puzzles and a couple new mechanics
- Make Dicebear's motion a bit more snappy/responsive
- Add a better way to visualize dice rotations at different angles
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