Bugs squashed
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First bugfix to fix a few things I could squash quickly!
- Annoying ceiling spike removed in the long sewer room
- Levels are preloaded now, should help a little bit with loading performance
- Wall spikes have about one pixel less hitbox since they seemed a little too sensitive before (Stalactites unchanged)
Bigger things I haven't got to yet:
- The blockchain puzzle is too glitchy. This will require some bigger physics changes
- Godot 3's 2D lighting system is known to get laggy in certain circumstances, especially with multiple lights and larger images. This is causing some of the bigger hiccups in-game. There are some potential workarounds but they are fairly involved.
Doge Adventures: Escape from the Crypt O'Currency
Dogecoin Game Jam Entry. Lead Doge out of the Crypt O'Currency. so fun. wow!
Status | Released |
Author | lopar |
Genre | Platformer |
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